Session 14
Sanguis (July) 23, 1181 EC
- Matt
- Huzn Erste, Dwarven Fury 3
- Denis, Cleric of Phanriel 3
- Meinard, Fighter 1
- Brooke
- Swanhild of Eldeskhur, Barbarian 2
- Mike
- Snak, Barbarian 1
- Gerrit, Fighter 1
- Andzej
- Charr Untarskjur, Assassin 2
At 3 am, Huzn and his henchmen were awakened by a banging at their door. As Huzn leapt out of his bed and snatched up weapons, he heard the church-bells of Blessed Anthony Priory begin to ring out. Huzn swept open his front door (naked) to see another revenant in the livery of House Horn. But this one was not mindless.
“Murderer…” it snarled. It was the revenant of the man he had killed at the Shrieking Hollow. Huzn’s dwarven bravery was an easy match for the revenant's paralyzing gaze, and he fought it in a fury. Though he took a couple light wounds, his ferocity tore apart the revenant.
Swanhild, Snak and Gerrit, awakened by the church bells, arrived just in time to see Huzn madly chopping apart the undead creature’s head, hoping to prevent its regenerating.
They proceeded to the priory. Outside, they met the evacuated monks on the lawn, and their paralyzed comrade, Taredd. The two remaining watchmen informed them that goblins had burst into the basement of priory. While the watchmen awaited reinforcements, the party hurried into the church.
In the crypt and sacristy they fought and wiped out two small groups of looting goblins. Gerrit had a close brush with death as a goblin blade caught his head. Luckily, he had only been dazed. He got to his feet, reporting a vivid vision of Dirge, the Keeper of the Dead passing him by.
Approaching the priory storeroom, they heard a loud noise of breaking wood and plaster. Snak cracked the door open and peeked in to see seven goblins and two humans running through the dark storeroom from a hole in the wall. One figure was tall and black-armored, the other small, hooded and robed. Assuming this to be Riele and the black armored warrior the Sporecasters had spoken of, Snak quickly closed the door and allowed them to pass by.
After some deliberation, the party decided to follow.
They descended the cellar steps and followed through the obstacles that had been supposed to keep the priory basement safe: a heavy wooden door (broken), a ward against evil (dispelled) and a stone brick wall (broken). They carried on down a rough-hewn stone tunnel which ended in what appeared to be the facade and front doors of a church.
They threw open the doors to a horrific scene, the torchlit nave of a church with a black stone altar. On the floor was a carved rune that glowed with red light, and at eight pillars stood skeletons in ceremonial armor.
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