From my perspective playing Fingol.
Party
Baron Fingol Innes, Navgarine Keeper of the Stars 5
Ranenno, Navgarine Forester-Bard 2
Karmrakir, Tratkean Thief 4
Nalin, Assassin 3
Gregosz, Fighter 2
Uomir, Fighter 2
Szaldar, Keudan Priest 2
Runor, Venturer 2
Frannoc Dreiwan, Navgarine Agent 3
Llewyn, Lynx 1
Summary
The party collected their pay and gained some measure of favor from the Lord Priest Ilmevon of Talbruin by delivering proof of the beastmen and attercop found in the tin mines. After two days' rest we delved again and encountered some men from the rifts.
Recap
Nov 3
“Beastmen and worse, my Lord Priest.”
Ranenno displayed the string of hobgoblin heads, and Karmrakir the head of the hideous attercop.
This time, Lord Priest Ilmevon (formerly transcribed as Ilmanar) was more subdued. Faced with proof of his mistake, he asked for time to consider his next move, and paid us a month’s wages. Asked about the attercop’s claim to be there for “vengeance”, he had no idea. Asked about the possibility of Gadaszin being beneath our feet, he gave a non-answer.
Although he was no longer hostile, his lazy answers and request for a month to think about what to do about the mine continued to convince us of Ilmevon’s incompetence. We also needed funds beyond just a month’s merc wages, so we decided to return to the mine again and get to the bottom of it. The foreman had promised us whatever loot we could find beyond their tin ingots.
The next two days were spent resting and engaging in some rumormongering, buying and selling. Fingol continued to study his book of Spellward (5/7).
Rumors:
An assigner cult has arisen in Zel Charakt.
An old man arrived in Talbruin, stared into the sea, and then set off in a boat and never returned.
The corruption of Gadaszin appears to be pulling back from the Final Wall!
A keeper from Navgarine was seen in Talbruin.
The Duke’s expedition to Zel Charakt failed. Now there will be a war!
Nov 6
Explored the mines without splitting the party this time.
Slew a group of gnolls and proceeded to the lower level. Frannoc, scouting alone, spotted some men with the glass-like appearance of men from the Rifts. He snuck away without being seen.
We arrived in force and engaged them with lightning, slaying all but one. Frannoc chased the man and convinced him to parley. He spoke in Ancient Aramat, which the priest Szaldar and Fingol were both well familiar with. The man’s name was Saulos. We questioned him, but he remained very tight-lipped. He revealed that his group had been searching for two others of their kind, but would not reveal his greater mission or the name of his master. He offered two small onyx gems in exchange for his life, but Fingol demanded information, or his life. He refused, so Fingol followed through on the threat and blasted him with lightning.
Fingol attempted to harvest ectoplasm from the men, but they were not truly ghosts. They carried a decent sum of coin and gems, as well as two potions and a mysterious dust.
Strategic Overview
Fingol’s Goals
Immediate
Grow the domain of Vigilant Keep
Find the properties of the Staff of Ninavar
Brew healing potions
Uncover the truth of what has happened at Blessed River
Moderate term
Find the Amalgam
Find Ierocain
Settle the score with the Nimonuin Trade Guild
Overthrow Lord Priest Ilmevon of Talbruin
Learn more of the monster-siphoning magic used by Ierocain
Longer term
Strengthen civilization against Gadaszin
Defeat the evil of Gadaszin and drive the forest of corrupted flesh back
Experience
Reserve xp: 346
Fingol Keeper 5 18896 / 29120
Kilosz Fighter 4 8653 / 16000
Tavenna Keeper 3 7100 / 7280
Iazhir Dragonman 3 5921 / 10240
Ranenno Forester-Bard 2 2544 / 3960
Domain
Vigilant Keep
Barony of 1 6-mile hex (Z12)
Land value 5
Population: 142 families
Stronghold value: 60,000gp
Mercenary garrison (210gp / month):
10 light infantry A (javelineers) 6gp each, 60 total
8 heavy infantry C (spearmen in banded plate) 12gp each, 96 total
6 bowmen 9gp each, 54 total
Workshop value 4100gp
Expeditionary Force
Fingol, Tavenna, Iazhir and Ranenno on riding mules
Renenno’s Wolf
Armored War Bear
Kilosz on Medium Warhorse with backup War Mule
Animal handler with 2 hunting dogs, 5 war dogs
Baggage train of 10 draft donkeys
Mercenary squad of 5 spearmen in banded plate, 3 crossbowmen (114gp)
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