Baron Fingol Innes, Navgarine Keeper of the Stars 5
Ranenno, Navgarine Forester-Bard 2
Karmrakir, Tratkean Thief 4
Nalin, Assassin 3
Gregosz, Fighter 2
Uomir, Fighter 2
Szaldar, Keudan Priest 2
Runor, Venturer 2
Frannoc Dreiwan, Navgarine Agent 3
Llewyn, Lynx 1
Summary
The vigilants finished the first delve of the Talbruin tin mine, destroying a number of monsters but finding paltry treasure.
No full recap since I wasn’t there. Monsters slain included a hideous attercop and two carrion horrors. Treasure was a small amount of silver and a shell necklace.
Strategic Overview
Fingol’s Goals
Immediate
Grow the domain of Vigilant Keep
Find the properties of the Staff of Ninavar
Brew healing potions
Uncover the truth of what has happened at Blessed River
Moderate term
Find the Amalgam
Find Ierocain
Settle the score with the Nimonuin Trade Guild
Overthrow Lord Priest Ilmevon of Talbruin
Learn more of the monster-siphoning magic used by Ierocain
Longer term
Strengthen civilization against Gadaszin
Defeat the evil of Gadaszin and drive the forest of corrupted flesh back
Experience
Reserve xp: 346
Fingol Keeper 5 18345 / 29120
Kilosz Fighter 4 8653 / 16000
Tavenna Keeper 3 7100 / 7280
Iazhir Dragonman 3 5921 / 10240
Ranenno Forester-Bard 2 2418 / 3960
Domain
Vigilant Keep
Barony of 1 6-mile hex (Z12)
Land value 5
Population: 142 families
Stronghold value: 60,000gp
Mercenary garrison (210gp / month):
10 light infantry A (javelineers) 6gp each, 60 total
8 heavy infantry C (spearmen in banded plate) 12gp each, 96 total
6 bowmen 9gp each, 54 total
Workshop value 4100gp
Expeditionary Force
Fingol, Tavenna, Iazhir and Ranenno on riding mules
Renenno’s Wolf
Armored War Bear
Kilosz on Medium Warhorse with backup War Mule
Animal handler with 2 hunting dogs, 5 war dogs
Baggage train of 10 draft donkeys
Mercenary squad of 5 spearmen in banded plate, 3 crossbowmen (114gp)
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